Buy Cheapest wow gold,click here! Data depends!WLK Shaman annotation

Data depends!WLK Shaman annotation

 1.basic spell power verification

  Lightning bolt without talent:424mana,719-819damage,we know the damage=base+SP*addition

  So the SP can be calculated from damage

  Damage=(719-819)+(1233(my SP))*addition

  The base was floating and I negatived the averaging and took the difference value

  2.Shamanism

  We surmisefrom the talent description that the Shamanism was added in to spell addition

  Damage=(lightning bolt+SP*(2.5/3.5addition+10%Shamanism))

  1233 shamanism,theoretic data:1723.0142-1823.0142,real data(1724-1822)

  very close,the difference may from the intpart

  3.Addition  verification of Thundershock,glyph of lightning bolt and Elemental Oathaddition

  1233点,105%Thundershock,110%Elemental Oath,104%glyph of lightning bolt

 

  Assumption1, (lightning bolt+SP*(2.5/3.5addition+10%Shamanism)) *(1+10%Thundershock+4%glyph of lightning bolt+10%Elemental Oath)

  Increase(1+5%Thundershock+4%glyph of lightning bolt+10%Elemental Oath)=119%

  theoretic2050.3868-2169.3868;Real(2066-2183),14 overstep,addition method error

 

  Assumption2 (lightning bolt+SP*(2.5/3.5addition+10%Shamanism)) *(1+4%glyph of lightning bolt+5%Thundershock)*110%Elemental Oath

  (1+4%+5%)*110%=119.9% increased

  theoretic2065.8940-2185.7940;Real(2066-2183),not so difference,with possibility.

 

  Assumption3 (lightning bolt+SP*(2.5/3.5addition+10%Shamanism)) *105%Thundershock*104%glyph of lightning bolt*110%Elemental Oath

  110%*104%*105%=120.12%increased

  theoretic2069.6845-2189.8045;Real(2066-2183),The real data lower than the floor level,addition method error
 

  verification after SP changed

  2122.8285-2222.8285 based damage with 1724 SP

  (1+10%+4%+5%)=119% XXX 2526.1659-2645.1659(2552-2663)

  (1+4%+5%)*110%=119.9% 2545.2713-2665.1713(2552-2663)

  110%*104%*105%=120.12%XXX 2549.9415-2670.0615(2552-2663)

 

  Conclusion: (lightning bolt+SP(2.5/3.5addition+10%Shamanism))*(1+5%Thundershock+4%glyph of lightning bolt) *110%Elemental Oath

 

  Spell

  Shock

  (Glyph of Earth Shock ):Reduces the global cooldown triggered by your shock spells by 0.5 sec.

  Frost Shock : 18% of base mana;Instantly shocks the target with frost, causing 802 - 848 Frost damage and slowing movement speed by 50%. Lasts 8seconds. Causes a high amount of threat.

  addition:(38.51921%-39.17525%;1.35/3.5?)

  CD:(6s-1s Reverberation -2s Booming Echoes)

  consumption:mana*(1-10%Convection-40%Elemental Focus-45%Shamanistic Focus-6%Mental Quickness)

  Special:5 seconds' hold on apart from 15yard

  Damage:(Frost Shock+SP*addition)*(1+5%Thundershock+20%Booming Echoes)*110%Elemental Oath*110%Frozen Power

  Others:

  Glyphs:(Glyph of Frost Shock ):slowdown for 2 more seconds

  Flame Shock: 17% of base mana;Instantly burns an enemy, then inflicts additional Fire damage every 3 sec. for 12seconds.

  addition:DD addition21.36832%;0.75/3.5?,dot addition10%

  consumption:mana*(1-10%Convection-40%Elemental Focus-45%Shamanistic Focus-6%Mental Quickness)

  DD:(Flame Shock+SP*addition)*(1+5%Thundershock+20%Booming Echoes) *110%Elemental Oath*110%Frozen Power

  Dot:(Flame Shock+SP*addition)*(1+5%Thundershock+ 60%Storm, Earth and Fire) *110%Elemental Oath*110%Frozen Power

  CD:(6-1Reverberation-2Booming Echoes)

  Range;40yard=20yard+15 Elemental Reach +5(special effect of PVP glove)

  Talent:(Lava Flows):Iincreases the critical strike damage bonus of your Lava Burst spell by an additional 24%, and when your Flame Shock is dispelled your spell casting speed is increased by 30% for 6seconds.  

  Glyphs:(Glyph of Flame Shock):Increases the duration of your Flame Shock ability by 6 sec and it is not consumed by casting Lava Burst.

  Earth Shock:18%of base mana;Instantly shocks the target with concussive force, causing 1235 - 1365 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 3seconds.

  addition:(38.61293%-38.89409%;1.35/3.5?)

  CD:(6s-1s Reverberation)

  Consumption:mana*(1-10%Convection-40%Elemental Focus-45%Shamanistic Focus-6%Mental Quickness)

  Damage: (Earth Shock+SP*addition) *105%Thundershock*10%Elemental Oath*(1+20%Stormstrike+8%StormstrikeGlyphs)*110%Frozen Power

  Others:

  Wind Shock:8%of base mana;Instantly blasts the target with a gust of wind, causing no damage but lowering your threat, making the enemy less likely to attack you, and interrupts spellcasting and prevents any spell in that school from being cast for 2seconds.  

  CD:(6-1Reverberation)

  mana*(1-10%Convection-45%Shamanistic Focus-6%Mental Quickness);

 elemental

  lightning bolt:10%of base mana;Blasts an enemy with lightning, inflicting 715 - 815 Nature damage.

  addition: 71.42857%;2.5/3.5

  cast time:(2.5-0.5)(Lightning Mastery)

  critical strike addition:statu+(5%Call of Thunder+5%Tidal Mastery)

  range:30+6(Elemental Reach )

  damage: (lightning bolt+SP(2.5/3.5addition+10%Shamanism))*(1+5%Thundershock+4%闪glyph of lightning bolt) *110%Elemental Oath*110%Frozen Power

  *(1+20%Stormstrike+8%StormstrikeGlyphs)

  special:33% percentage of 50%damage increase(Lightning Overload)

  Glyphs:(glyph of lightning bolt)+4% damage

  lightning chain: 26% of base mana;Hurls a lightning bolt at the enemy, dealing 973 - 1111 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.

  addition:57.14285%;2/3.5

  Critical strike:statu+(5%Call of Thunder+5%Tidal Mastery)

  Damage:(lightning chain+addition*(2/3.5addition))*105%Thundershock*110%Elemental Oath*(1+20%Stormstrike+StormstrikeGlyphs)*110%Frozen Power

  cast time:(2-0.5)(Lightning Mastery)

  range:30+6(Elemental Reach )

  CD:6-2.5(Storm, Earth and Fire)

  special:33% percentage of 50%damage increase(Lightning Overload)

  Glyphs:(Glyph of Chain Lightning ):Your Chain Lightning strikes 1 additional target.

  Lava Burst: 10%of base mana;You hurl molten lava at the target, dealing 1192 - 1518 Fire damage. If your Flame Shock is on the target, Lava Burst will consume the Flame Shock, causing Lava Burst to critically hit.

  addition57.14285%(2/3.5)

  cast time:2-0.5s Lightning Mastery

  range:30+6 Elemental Reach

  Critical strike:2=1.5+0.5*100%Elemental Fury;2.12=1.5+0.5*124% fluent lava

  damage:(Lava Burst+SP*(57.14285%SP+20%Shamanism+10%Glyph of Lava )) *(1+6%Call of Flame+5%Thundershock) *110%Elemental Oath*212%fluent lava Critical addition

  (Glyph of Lava ):Your Lava Burst spell gains an additional 10% of your spellpower.

  ThunderStorm:You call down a bolt of lightning, energizing you and damaging nearby enemies within 10 yards. Restores 8% mana to you and deals 1450 - 1656 Nature damage to all nearby enemies, knocking them back 20 yards. This spell is usable while stunned.

  addition: 17.301971%-17.316017%

  Damage: (ThunderStorm+SP*(17.301971%-17.316017%))*105%Thundershock*110%Elemental Oath

  Critical strike:statu+5%(Call of Thunder),Tidal Mastery

  ThunderStorm:range+20%(Elemental Reach ) (10+2)

  CD:45-10

  (Glyphs of ThunderStorm):Increases the mana you receive from your Thunderstorm spell by 2%, but it no longer knocks enemies back.

Enhancement

  Stormstrike:Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12seconds.

  damage:nature damage*(20%Stormstrike+8%StormstrikeGlyphs)*110%Frozen Power

  Lava Lash: 4% of base mana.You charge your off-hand weapon with lava, instantly dealing 100% off-hand Weapon damage. Damage is increased by 25% if your off-hand weapon is enchanted with Flametongue.

  Damage:Lava Lash*(1+25%Flametongue off Weapon addition+10%Lava LashGlyphs)*110%Frozen Power

  Frostbrand Weapon:6% of base mana ;Imbue the Shaman's weapon with frost. Each hit has a chance of causing 530 additional Frost damage and slowing the target's movement speed by 50% for 8seconds. Lasts 30 minutes.  

  addition: 6%addition

  200% critical damage of frost(Elemental Fury),:lightning bolt,lightning chain,Lava Lash,SP of shock *110%(Frozen Power), unrelated with(Elemental Weapons),

  Windfury Weapon: 7% of base mana,Imbue the Shaman's weapon with wind. Each hit has a 20% chance of dealing additional damage equal to two extra attacks with 1250 extra attack power. Lasts 30 minutes.

  increase:+40%Elemental Weapons;+110%,Weapon Mastery;+2%[Glyphs of Windfury Weapon]

  Damage: ((weapon damage+AP/14*weapon speed)*50% off-hand punishment+APfrom windfury+AP from totem)/14 *weapon speed)) * 110% Weapon Mastery* 140%Elemental Weapons

  Flametongue Weapon:6% of base manaImbue the Shaman's weapon with fire, increasing total spell damage by 211. Each hit causes 89-274 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 30 minutes.

  addition:3.84615%(0.1/2.6?)

  damage:(68.91+SP*3.84615)*weapon speed,related to wapon speed

  (Glyphs of Flametongue Weapon):Increases spell critical strike chance by 2% while Flametongue Weapon is active.

  Lightning Shield:The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 380 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 600seconds. Only one Elemental Shield can be active on the Shaman at any one time.

  addition: 26.68288%-26.72467%

  Damage:(Lightning Shield+SP*(26.68288%-26.72467%))*(1+15%+20%Lightning ShieldGlyphs)

  Glyphs:(Glyph of Lightning Shield)20% damage increase.

 restoration

  Earthliving Weapon:6% of base mana;Imbue the Shaman's weapon with earthen life. Increases healing done by 150 and each heal has a 20% chance to proc Earthliving on the target, healing an additional $52000o over 12seconds. Lasts 30 minutes.

  addition:( 163 each+SP(17.09986% - 17.10069%))*110%purify

  Healing Wave: 25% of base mana,Heals a friendly target for 3034 - 3466.  

  addition:( 3/3.5*1.88;161.14284%)

  Healing:(Healing Wave*(161.14284% healingaddition+20%Tidal Waves) )*(1+18%Healing Way+10%purify)

  consumption:mana*(1-5%tidal Focus-40%Elemental Focus)

  cast time:(3-0.5 improved Healing Wave)*(1-30%)Riptide/(1+5%Wrath of Air+30%bloodlust)

  (Glyphs of Healing Wave):Your Healing Wave also heals you for 20% of the healing effect when you heal someone else.

  Lesser Healing Wave:15% of base mana, Heals a friendly target for 1606 - 1834

  addition: (1.5/3.5*1.88;80.57142%)

  healing:(Lesser Healing Wave+healing*(80.57142%+10%Tidal Waves)) *120% Glyphs of Lesser Healing Wave*110%purify

  consumption:mana*(1-5%tidal Focus-40%Elemental Focus)

  cast time*(1-30%)Riptide/(1+5%Wrath of Air +30%bloodlust)

  (Glyphs of Lesser Healing Wave):Your Lesser Healing Wave heals for 20% more if the target is also affected by your Earth Shield.

  Chain Heal: 19% of base mana;Heals the friendly target for 1055 - 1205, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump reduces the effectiveness of the heal by 50%. Heals 3 total targets.

  addition:(2.5/3.5*1.88;134.28571%); (134% + 67% + 34% for each)

  healing:(Chain Heal+healing*134.28571%)*120%improved Chain Heal*125%Riptide*110%purify,

  consumption:mana*(1-5%tidal Focus-40%Elemental Focus)

  (Glyph of Chain Heal ):Your Chain Heal heals 1 additional target. 

  consumption:mana*(1-5%tidal Focus-40%Elemental Focus)

  Riptide:18% of base mana Heals a friendly target for 1604 - 1736 and another 1670 over 15seconds. Your next Chain Heal cast on that primary target within 15seconds will consume the healing over time effect and increase the amount of the Chain Heal by 25%.

  addition: direct addition(40.15047%-40.32012%);hot addition(10%*1.88;18.8%)

  direct healing addition:(Riptide+healing(40.15047%-40.32012%))*110%purify

  hot addition:(each+healing*18.8%)*110%purify

  consumption:mana*(1-5%tidal Focus-40%Elemental Focus)

  (Glyphs of Riptide)Increases the duration of Riptide by 6 sec.

  Earth Shield: 15% of base mana,Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 337. This effect can only occur once every few seconds. 6 charges. Lasts 600seconds. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.

  addition:(1/3.5*1.88;53.71426%)

  healing: (337earth shield+(SP*53.71426%))* (1+10%improved earth shield+15%improved shield)*120%glyphs of earth shield*110%purify

  (Glyphs of earth shield):Increases the amount healed by your Earth Shield by 20%.

  Water Shield: The caster is surrounded by 3 globes of water, granting 100 mana per 5 sec. When a spell, melee or ranged attack hits the caster, 400 mana is restored to the caster. This expends one water globe. Only one globe will activate every few seconds. Lasts 10minutes. Only one Elemental Shield can be active on the Shaman at any one time.

  Glyphs:(Glyphs of Water Mastery):30% increase of passive mana recovery,(Glyph of Water Shield):Increases the number of charges on your Water Shield spell by 1.

  raid:Strength of Earth Totem,Frost Resistance Totem,Fire Resistance Totem,Flametongue Totem,Stoneskin Totem,Wrath of Air Totem,Windfury Totem,Totem of Wrath,

  party:Tremor Totem,Healing Stream Totem,Poison Cleansing Totem,Cleansing Totem,Grounding Totem,Mana Tide Totem

 Fire totem

  Totem of Wrath:5% of base mana,Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases spell power by 280 for all party and raid members, and increases the critical strike chance of all attacks by 3% against all enemies within 40 yards. Lasts 300seconds.

  (Glyphs of Totem of Wrath):When you cast Totem of Wrath, you gain 30% of the totem's bonus spell power for 5minutes.

  Fire Elemental Totem:23% of base mana;Summons an elemental totem that calls forth a greater fire elemental to rain destruction on the caster's enemies. Lasts 120seconds.

  (Call of Flame)??method of addition??

  (Glyph of Fire Elemental Totem ):Reduces the cooldown of your Fire Elemental Totem by 10 min.

  Searing Totem: 7% of base mana;Summons a Searing Totem with 5 health at your feet for 60seconds that repeatedly attacks an enemy within $58702r1 yards for 90 - 120 Fire damage.

  addition: (16.58856%-16.776%)

  damage:(searingl+SP(16.58856%-16.776%)) *115%Call of Flame

  Magma Totem: 27 of base mana;Summons a Magma Totem with 371 health at the feet of the caster for 21seconds-1 sec that causes 371 Fire damage to creatures within 8 yards every 2 seconds.

  damage:(magma totem+SP*10%)*115%Call of Flame,200% critical strike when with Elemental Fury

  Fire Nova Totem:33% of base mana,Summons a Fire Nova Totem that has 5 health and lasts 5seconds. Unless it is destroyed within 4 sec., the totem inflicts 893 - 997 fire damage to enemies within 10 yd.

  addition:fire nova*(21.41119%)*(1+15%Call of Flame+20% Improved Fire Nova Totem)*110%Elemental Oath,200% critical strike when with Elemental Fury

  Glyphs:(Glyphs of Fire Nova Totem)Reduces the cooldown of your Fire Nova Totem by3 seconds.

  Flametongue Totem:,11% of base mana, Summons a Flametongue Totem with 5 health at the feet of the caster. Party and raid members within 30 yards of the totem have their spell damage and healing increased by up to 144. Lasts 300seconds.

  Frost Resistance Totem: 8%of base mana .Summons a Frost Resistance Totem with 5 health at the feet of the caster for 300seconds. The totem increases party and raid members' frost resistance by 130, if within 30 yards.

  earth totem

  Earthbind Totem: 5% of base mana,Summons an Earthbind Totem that lasts 45seconds. and periodically reduces the movement speed of nearby enemies to 50% of normal.

  [Storm, Earth and Fire]:Reduces the cooldown of your Chain Lightning spell by 2.5 sec, your Earthbind Totem also has a 100% chance to root targets for 5seconds when cast and the periodic damage done by your Flame Shock is increased by 60%.

  Earth Elemental Totem :24% of base mana,Summon an elemental totem that calls forth a greater earth elemental to protect the caster and his allies. Lasts 120seconds.

  Strength of Earth Totem: 10% of base mana,Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength and agility by 155 to all party and raid members within 30 yards. Lasts 300seconds.  

  Tremor Totem: 2% of base mana,Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 300seconds.

  Stoneclaw Totem  : 6% of base mana,Summons a Stoneclaw Totem with 1620 health at the feet of the caster for 15seconds that taunts creatures within 8 yards to attack it. Enemies attacking the Stoneclaw Totem have a 50% chance to be stunned for 3seconds. Stoneclaw totem also protects all your totems, causing them to absorb 1085 damage.

  (Glyphs of Stoneclaw Totem):Your Stoneclaw Totem also places a damage absorb shield on you, equal to 4 times the strength of the shield it places on your totems.

  Stoneskin Totem: 10% of base mana,Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party and raid members within 30 yards, increasing armor by 1150. Lasts 300seconds.

 wind totems

  Grounding Totem: 5% of base mana,Summons a Grounding Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself, destroying the totem. Will not redirect area of effect spells. Lasts 45seconds.

  Windfury Totem:Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members main-hand weapons with wind, if they are within 30 yards.The totem can get them 16%melee haste rating.

  Wrath of Air Totem:11% of base mana, Summons a Wrath of Air Totem with 5 health at the feet of the caster. The totem provides 5% spell haste to all party and raid members within 30 yards. Lasts 300seconds.

  water totems

  Healing Stream Totem:3% of base mana;Summons a Healing Stream Totem with 5 health at the feet of the caster for 300seconds that heals group members within 30 yards for 25 every 2 seconds.

  healing:(Healing Stream Totem+healing*8.272 %) *(1+20%Glyphs of Healing Stream Totem)*110%purify

  (Glyphs of Healing Stream Totem):+20% effect

  Mana Spring Totem:4% of base mana, Summons a Mana Spring Totem with 5 health at the feet of the caster for 300seconds that restores 91 mana every 5 seconds to group members within 30 yards.


  purify totem:cleansing and poison cleansing are all 3second a circulation

  Fire Resistance Totem:Summons a Fire Resistance Totem with 5 health at the feet of the caster for 300seconds that increases the fire resistance of party and raid members within 30 yards by 130.  

  mana tidal:24%mp for the whole group

  Feral Spirit

  They gain the following stats:
30% of your attack power
35% of your defense
30% of your stamina

  It got no rage ,power and mana,so the spells got no limitation but GCD

 Others

  bloodlust: 26% of base mana,Increases melee, ranged, and spell casting speed by 35% for all party members. Lasts 20seconds.

  Hex: Transforms the enemy into a frog. While hexed, the target cannot attack or cast spells. Damage caused may interrupt the effect. Lasts 30seconds. Only one target can be hexed at a time. Only works on Humanoids and Beasts.

  (Glyph of Hex ),Increases the damage your Hex target can take before the Hex effect is removed by 20%.

  (Glyph of Ghost Wolf ):Your Ghost Wolf form regenerates an additional 1% of your maximum health every 5 sec.

  purify:purifying buff of target randomly,sometimes available with some controlling spells

 Talent

  Element

  [Convection]:Reduces the mana cost of your Shock, Lightning Bolt, Chain Lightning, and Lava Burst spells by 10%.

  [Concussion]:Increases the damage done by your Lightning Bolt, Chain Lightning, Thunderstorm, Lava Burst and Shock spells by 5%.

  [Call of Flame]:Increases the damage done by your Fire Totems by 15%, and damage done by your Lava Burst spell by 6%.

  [Elemental Warding]:Reduces all damage taken by 6%.

  [Elemental Devastation]:Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10seconds.

  [Reverberation]:Reduces the cooldown of your Shock spells by 1 sec.

  [Elemental Focus]:After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage or healing spells by 40%.  

  [Elemental Fury]:Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.

  [Improved Fire Nova Totem]:Increases the damage done by your Fire Nova Totem by 20%, and your Fire Nova totem has a 100% chance to stun all targets damaged by your Fire Nova Totem for 2seconds.

  [Eye of the Storm]:Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, Lava Burst and Hex spells by 70%.

  [Elemental Reach ]:Increases the range of your Lightning Bolt, Chain Lightning and Lava Burst spells by 6 yards, increases the radius of your Thunderstorm spell by 20%, and increases the range of your Flame Shock by 15 yards.

  [Call of Thunder]:Increases the critical strike chance of your Lightning Bolt, Chain Lightning and Thunderstorm spells by an additional 5%.

  [Unrelenting Storm ]:Regenerate mana equal to 12% of your Intellect every 5 sec, even while casting.

  [Elemental Precision]:Increases your chance to hit with Fire, Frost and Nature spells by 3% and reduces the threat caused by Fire, Frost and Nature spells by 30%.

  [Lightning Mastery]:Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.5 sec.

  [Elemental Mastery]:When activated, your next Lightning Bolt, Chain Lightning or Lava Burst spell becomes an instant cast spell. In addition, your Fire, Frost, and Nature damage spells a 15% increased critical strike chance for 15seconds. Elemental Mastery shares a cooldown with Nature's Swiftness.

  [Storm, Earth and Fire]:Reduces the cooldown of your Chain Lightning spell by 2.5 sec, your Earthbind Totem also has a 100% chance to root targets for 5seconds when cast and the periodic damage done by your Flame Shock is increased by 60%.

  [Booming Echoes]:Reduces the cooldown of your Flame Shock and Frost Shock spells by an additional 2 sec., and increases the direct damage done by your Flame Shock and Frost Shock spells by an additional 20%.

  [Elemental Oath]:Your spell critical strikes grant your party or raid members within 100 yards Elemental Oath, increasing spell critical strike chance by 5%. In addition, while Clearcasting from Elemental Focus is active, you deal 10% more spell damage. Lasts 15seconds.


  [Lightning Overload]:Gives your Lightning Bolt and Chain Lightning spells a 20% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.

  [Astral Shift]:Shift into the astral plane to reduce damage taken while stunned, feared or silenced.

  [Totem of Wrath]:5% of base mana,Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases spell power by 280 for all party and raid members, and increases the critical strike chance of all attacks by 3% against all enemies within 40 yards. Lasts 300seconds.

  [Lava Flows ]:Increases the critical strike damage bonus of your Lava Burst spell by an additional 24%, and when your Flame Shock is dispelled your spell casting speed is increased by 30% for 6seconds.

  [Shamanism]:Your Lightning Bolt spell gains an additional 10% and your Lava Burst gains an additional 20% of your bonus damage effects.

  [ThunderStorm]:You call down a bolt of lightning, energizing you and damaging nearby enemies within 10 yards. Restores 8% mana to you and deals 1450 - 1656 Nature damage to all nearby enemies, knocking them back 20 yards. This spell is usable while stunned.

Enhancement

  [Earth Grasp]:Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.

  [Ancestral Knowledge]:Increases your Intellect by 10%.

  [Guardian Totems]:Increases the amount of armor increased by your Stoneskin Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.

  [Thundering Strikes]:Improves your chance to get a critical strike with all spells and attacks by 5%.

  [Improved Ghost Wolf]:Reduces the cast time of your Ghost Wolf spell by 2 sec.

  [Improved Shields]:Increases the damage done by your Lightning Shield orbs by 15%, increases the amount of mana gained from your Water Shield orbs by 15% and increases the amount of healing done by your Earth Shield orbs by 15%.

  [Elemental Weapons]:Increases the damage caused by your Windfury Weapon effect by 40% increases the spell damage on your Flametongue Weapon by 30% and increases the bonus healing on your Earthliving Weapon by 30%.

  [Shamanistic Focus]:Reduces the mana cost of your Shock spells by 45%.

  [Anticipation]:Increases your Dodge chance by 5%.

  [Flurry]:Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.

  [Toughness]:Increases your Stamina by 10%, and reduces the duration of movement slowing effects on you by 30%.

  [Improved Windfury Totem]:Increases the melee haste granted by your Windfury totem by 4%.

  [Spirit Weapons ]: reduces threat generated by 30%

  [Mental Dexterity]:Increases your Attack Power by 100% of your Intellect.

  [Unleashed Rage]:Increases your expertise by 9, and causes your critical hits with melee attacks to increase all party and raid members' attack power by 10% if within 45 yards of the Shaman. Lasts 10seconds.  

  [Weapon Mastery]:Increases the damage you deal with all weapons by 10%.

  [Frozen Power]:Increases the damage done by your Lightning Bolt, Chain Lightning, Lava Lash and Shock spells by 10% on targets afflicted by your Frostbrand Attack effect, and your Frost Shock has a 100% chance to root the target in ice for 5seconds. when used on targets at or further than 15 yards from you.

  [Dual Wield Specialization]:Increases your chance to hit while dual wielding by an additional 6%.

  [Dual Wield]:Allows one-hand and off-hand weapons to be equipped in the off-hand.

  [Stormstrike]:Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12seconds.

  nature damage*[1+20%Stormstrike+8%StormstrikeGlyphs]*110%Frozen Power

  [Static Shock]:You have a 6% chance to hit your target with a Lightning Shield Orb charge when you deal melee attacks and abilities, and increases the number of charges of your Lightning Shield by 6.

  [Lava Lash]:You charge your off-hand weapon with lava, instantly dealing 100% off-hand Weapon damage. Damage is increased by 25% if your off-hand weapon is enchanted with Flametongue.  

  [Improved Stormstrike]:When you Stormstrike, you have a 100% chance to immediately grant you 20% of your base mana.

  [Mental Quickness]:Reduces the mana cost of your instant cast Shaman spells by 6% and increases your spell power by an amount equal to 30% of your attack power.

  [Shamanistic Rage]:Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. This spell is usable while stunned. Lasts 15seconds.

  [maelstrom weapon]: Reduces the cast time of your next Lightning Bolt, Chain Lightning, Lesser Healing Wave, Healing Wave or Chain Heal spell by 12%.

  [Feral Spirit]:12% of base mana,Summons 2 Spirit Wolves

 Restoration

  [Improved Healing Wave]:Reduces the casting time of your Healing Wave spell by 0.5 sec.

  [Totemic Focus]:Reduces the mana cost of your totems by 25%.

  [Improved Reincarnation]:Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%.

  [Healing Grace]:Reduces the threat generated by your healing spells by 15% and reduces the chance your helpful spells and damage over time effects will be dispelled by 30%.

  [Tidal Focus]:Reduces the mana cost of your healing spells by 5%.

  [Improved Water Shield]:You have a 100% chance to instantly consume a Water Shield Orb when you gain a critical effect from your Healing Wave or Riptide spells, and a 60% chance when you gain a critical effect from your Lesser Healing Wave spell.

  [Healing Focus]:Reduces the pushback suffered from damaging attacks while casting any Shaman healing spell by 70%.  

  [Tidal Force]:Increases the critical effect chance of your Healing Wave, Lesser Healing Wave and Chain Heal by 60%. Each critical heal reduces the chance by 20%. Lasts 20seconds.

  [Ancestral Healing]:Increases your target's armor value by 25% for 15seconds after getting a critical effect from one of your healing spells.

  [Restorative Totems]:Increases the effect of your Mana Spring Totem by 20%, and increases the amount healed by your Healing Stream Totem by 45%

  [Tidal Mastery]:Increases the critical effect chance of your healing and lightning spells by 5%.

  [Healing Way]:Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 18% for 15seconds.

  [Nature's Swiftness]:When activated, your next Nature spell with a base casting time less than 10 sec. becomes an instant cast spell. Nature's Swiftness shares a cooldown with Elemental Mastery.

  [Focused Mind]:Reduces the duration of any Silence or Interrupt effects used against the Shaman by 30%. This effect does not stack with other similar effects.

  [Purification]:Increases the effectiveness of your healing spells by 10%.

  [Nature's Guardian]:Whenever a damaging attack is taken that reduces you below 30% health, you have a 50% chance to heal 10% of your total health and reduce your threat level on that target. 8 second cooldown.

  [Mana Tide Totem]:Summons a Mana Tide Totem with 5 health at the feet of the caster for 13seconds-1 sec that restores 6% of total mana every 3 seconds to group members within 30 yards.

  [Cleanse Spirit]:7% of base mana,Cleanse the spirit of a friendly target, removing 1 poison effect, 1 disease effect, and 1 curse effect.

  [Blessing of the Eternals]:Increases the critical effect chance of your spells by 4%, and increases the chance to apply the Earthliving heal over time effect on the target by 80% when they are at or under 35% total health.

  [Improved Chain Heal]:Increases the amount healed by your Chain Heal spell by 10%.

  [Nature's Blessing]:Increases your healing by an amount equal to 15% of your Intellect.

  [Ancestral Awakening]:When you critically heal with your Healing Wave, Lesser Healing Wave or Riptide you summon an Ancestral spirit to aid you, instantly healing the lowest percentage health friendly party or raid target within 40 yards for 30% of the amount healed.

  [Earth Shield]:Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 600seconds. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.

  [Improved Earth Shield]:Increases the amount of charges for your Earth Shield by 2, and increases the healing done by your Earth Shield by 10%.

  [Tidal Waves]:You have a 100% chance after you cast Chain Heal or Riptide to lower the cast time of your next 2 Lesser Healing Wave or Healing Wave spells by 30%. In addition, your Healing Wave gains an additional 20% of your bonus healing effects and your Lesser Healing Wave gains an additional 10% of your bonus healing effects.

  [Riptide]:21% of base mana,Heals a friendly target for 639 - 691 and another 665 over 15seconds. Your next Chain Heal cast on that primary target within 15seconds will consume the healing over time effect and increase the amount of the Chain Heal by 25%.


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Posted on: 5/30/2009 at 10:20 AM
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